Mort

Lizardfolk Bard (world's only Lizardfolk Musical Savant)

Description:

Name: Mort
Player: Alison
Race: Lizardfolk
Class: Bard
Level: 2

STR 11 MOD 0 MOD+LVL 2
CON 11 MOD 0 MOD+LVL 2
DEX 14 MOD 2 MOD+LVL 4
INT 12 MOD 1 MOD+LVL 3
WIS 12 MOD 1 MOD+LVL 3
CHA 18 MOD 4 MOD+LVL 6

Hit Points: 28
Initiative: +4
AC: 15
PD: 12
MD: 14
Recoveries: 8
Recovery Dice: 2d8+2

One Unique Thing
World’s only lizardfolk musical savant

Icon Relationships
Elf Queen +2
Diabolist -1
Archmage -1

Backgrounds
B-List Musician: +6
Amateur Chef: +2
All By Myself: +2

Class Features
Bardic Songs
Battle Cries

Talents
Loremaster (+2 Background Points, +1 icon point with Archmage)
Spell Singer (Bonus song or spell at highest level)
Jack of Spells (Bonus spell from another class)

Feats
Battle chant (damage are d6)

Racial Power
Prehensile Tail

Battle Cries
Pull It Together (Trigger: Natural 11+, One nearby ally can heal using a recovery)
Stay Strong (Trigger: Natural 16+, Nearby ally gets +2AC until start of your next turn)

Spells
Battle Chant (Ranged, At Will, One Nearby Enemy, +6 vs MD, 1D6+4 thunder damage)
Befuddle (Ranged, Recharge 11+, One Nearby creature 40hp or less, +6 vs MD, Hit: Target is confused until the end of your next turn, Miss: Target is dazed until the end of your next turn)
Charm Person (Ranged, Daily, One nearby creature 40hp or less, out of combat, +6 vs MD, target believes you’re their friend)
Sound Burst (Ranged, Daily, 1d4 nearby enemies in a group, +6 vs PD, Hit: 5d6+4 thunder damage and target is dazed until the end of your next turn)

Basic Melee Attack
+4 vs. AC, Hit: 2d8+2, Miss: 2 damage

Equipment
Axe
Hand crossbow
Light armor
Lute
Adventuring equipment
Boots of Elvenkind (+1 to disengage/fancy footwork checks, +4 to walk quietly. Quirk: Develops a love of elven poetry)
25 gp

Bio:

Mort

Defenders of Autumn joefulgham algernonrex